

So you internalize the following as soon as possible. I want you to hold on to the crouch for the landing. So sprint, hold crouch, jump, land let go of crouch. If you now add jump into that you get to keep the momentum from that boost for a bit longer with what is called a slide jump. To start, you shouldn’t underestimate the slide you can do on flat ground, slide around a bit and get a feeling for the boost the slide gives you and when this boost comes to a stop. And it is much more nuanced than what you get to see in the training mode. It could be argued that the slide is the most important movement take in this game. And if you’re on PC, adding your mouse wheel as a second jump input if you really want to be bunny hop god. Before we start, I strongly advise you to switch your crouching from toggle to hold. The different speed of arms animations is the only thing tricking you into maybe thinking otherwise. Techniques to present in this Article are available to all legends, they all have the same base speed and movement.


I was when I tried to play this I have to use two keys that should have been done with one key. Seriously stop breaking good game mechanics when you have something better to do. Not hard to believe with games being 90+ hours when games shouldn’t surpass 60 hours. Makes me wonder if the developers are hooked on there on sheet and don’t play others games. Stop messing with the tried tru mechanics make new worlds please stop coming up of ways of frustrating players. This should be one key and when you press shift+w you come out of crouch to a full run! Why are the developers breaking things that are perfect the way it has always been. Sometimes it feels like they are purposely sabotaging there own game. Like in COD, Battlefield, and so many other FPS games. Why didn’t they tie in crouch/ slide/ toggle to the same button. How come the game developers went out of there way to make this feature.
